Category Archives: Games Workshop

You’ll always be Golden Heroes to me…

  I’ve just recieved this intriguing comment from the creator of Golden Heroes, Simon Burley: This is a standard statement for anyone who has published reviews etc. about Squadron UK on the internet: In the early 1980’s I co-authored and published a Superhero Role-playing game called Golden Heroes. It was picked up and published by [...]

Finest Hour (Campaign Pack for Golden Heroes/Squadron UK)

  Superhero comics are full of the most unlikely resurrections. Villains who, as they shed this mortal coil, swear vengeance upon those conquering crime-bustin’ defenders of liberty clad in knickers over their leggings and their capes flapping with the gusto of their farts in the wind. It maybe a cliché but its a cliché we [...]

Golden Heroes

Golden Heroes by Simon Burley and Peter Haines (Games Workshop, 1984) Superhero RPGs have been around almost as long as role-playing has. While individual superhero game systems have come and gone over the years (mainly gone), their influence on game design can not be underestimated, even if the longevity of these individual game systems is [...]

“Interested in Role-Playing Games? Your Questions Answered…”

Ever tried explaining what role-playing is to a total newbie? Well this is what the six page leaflet called ‘Interested in Role-Playing Games? Your Questioned Answered…” tries to do. It dates back from the Third Citidel Open Day c. 1984-5-ish and was published by Games Workshop, back in the days when they used to make [...]

Realm of Chaos: is it worth the money?

Realm of Chaos, vol 1: Slaves to Darkness (1988) Realm of Chaos, vol 2: The Lost and the Damned (1990) Not by any means a review, just a belated warning to those WHFRP GMs who think they might need these two colossal supplements. ‘Belated’ because I’ve just sold my copies for what seems like an [...]

Warhammer Fantasy Role-Play

Warhammer Fantasy Role-Play So far I’ve mainly ‘reviewed’ (ahem!) games from the golden to silver-age of role-playing that I barely or never actually played.  A compulsion to buy games that you’ll never actually play seems to haunts all role-players for at least some time during their role-playing career. However despite the impression that I may [...]

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